Peter Mandelson, the oleaginous right-hand of Tony Blair's Labour Party in the late '90s, once remarked to a colleague that the party had no need to focus on its traditional voter base, and could safely dedicate itself to chasing more affluent, middle-class, conservative [[link]] voters. After all, said Mandelson, its base had "nowhere else to go". Don't worry, I promise we'll get to Dragon Age.
14 years of Conservative Party rule later and you might think that kind of reasoning has been proven bankrupt, but only if you underestimate the powerful minds of the world's corporate executive class. It's not quite as consequential as the direction of British politics, but it turns out that EA had its own version of that thought process when it came to running BioWare in the 2010s: a notion that RPG fans would gobble up whatever you chucked their way so long as you could plausibly call it an RPG. Instead, they thought, BioWare should focus on making games that appeal to people who don't usually play RPGs.
Which is how you ended up with the decidedly more "action-y and slick" cinematic focus of games like Mass Effect 2, 3, and Andromeda, as well as Dragon Age 2 and Inquisition (and, hey, probably Veilguard too). Gone were the crunchy stats and behind-the-scenes dicerolls from BioWare of yore—this was the era of spectacle. And, to be fair to the execs for just a second, some of those games were bangers. BioWare did thread the needle on at least a few of them.
But Gaider wasn't thrilled as things were increasingly pushed in that direction and away from BioWare's roots. "I was always trying to push it to our traditional mechanics," he says, "and that wasn't very [[link]] welcome in the EA sphere."
Gaider left BioWare in 2016, first heading to Beamdog (of Baldur's Gate: Enhanced Edition fame) and then to his own studio at Summerfall, currently working on an [[link]] "". That meant he dodged the release of what might be the ultimate expression of EA's action-obsessed executive philosophy: . Not even the nerd cave turned out for that one.
LuckyPlayer1931
I love the overall aesthetic of the platform. The animations, visual effects, and sound design make the gaming experience more dynamic and immersive. It's one of the reasons I keep coming back. The progressive jackpots are thrilling, and it's exciting to watch the jackpot amounts grow as more players spin the reels. I hope they add even more jackpot slots because it adds a lot of excitement to the gameplay. Customer support has been outstanding whenever I had any issues. They respond quickly and professionally, ensuring that any concerns with deposits, withdrawals, or gameplay are addressed immediately, which makes me trust the platform more.